Using RefWorks create a bibliography of likely books for discussion next week. You will be expected to provide a brief synopsis of the books in next week’s tutorial. Post the relevant books on your journal.
Saffer, D. (2007). Designing for Interaction - Creating smart applications and clever devices. United States of America: AIGA Design Press.
Synopsis;
This book is a great starting point for interaction design. It starts by explaining what interction design is and why it is used. Everything is explained clearly and takes the reader through the theory of an interaction design project step by step. The book also contains laws of interaction design, such as Hick's Law which explains that the time it takes for users to make decisions is determined by the number of possible choices they have, for example a user will make choices quicker from one main menu containing 10 options rather than two menus containing five items each. The book even explains the elements of visual design such as typography, layout, and colour. The book is clear and concise and well worth a look.
Wands, B. (2002). Digital creativity: Techniques for digital media and the internet. New York, United States of America: John Wiley & Sons, Inc.
Synopsis;
This book starts with the history of digital media, it then moves on to take the reader through the basics of digital media such as operating systems, software applications, and the web-safe colour palette. My favorite part of this book is the chapter entitled 'Creativity". This chapter gives the reader hints and tips on how to be creative, it gives you exercises and activities to increase your creativity. This book also includes sections on design and typography, but also gets more specific towards the end by including separate sections for web design, video production, 3d animation, and audio. This distinction between different types of digital media makes it helpful for any project regardless of the specialization.
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