Friday, February 06, 2009

Artefact One Evaluation

The topic of the practical research is ’How can the uses of interactive learning tools help to further understand and promote kinaesthetic and visual learning?’ The first artefact produced was an interactive flash-based learning tool. The user was asked to navigate through various pages of information in any order they chose and then complete a drag and drop game at the end to select true facts out of a selection of both true and false. The test was timed and after this was completed the user was asked to complete a short questionnaire to find out if they are a visual, kinaesthetic or auditory learner. The test was carried out on eleven people aged between 16 and 26 years old. This artefact was designed to find out if an on-screen interactive game would be an effective learning tool for visual and kinaesthetic learners. The on-screen game was scored out of six and although the results were varied between all three types of learner the highest results were achieved by visual and kinaesthetic learners and the lowest by an auditory learner. This appears to prove that visual and kinaesthetic learners have gained knowledge effectively through the use of this on-screen interactive learning tool. The timing of the test was less conclusive with both the lowest and highest time recorded being in the visual and kinaesthetic categories. This test would have been more conclusive if it had been carried out on more people and also if the game had been scored out of a higher number of points therefore giving more varied results.

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